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The Adafruit_StepperMotor class represents a stepper motor attached to the shield. You must declare an Adafruit_StepperMotor for each stepper motor in your system.
 
The Adafruit_StepperMotor class represents a stepper motor attached to the shield. You must declare an Adafruit_StepperMotor for each stepper motor in your system.
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== Adafruit_StepperMotor() ==
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=== Classe Adafruit_StepperMotor ===
 
  Adafruit_StepperMotor(void);
 
  Adafruit_StepperMotor(void);
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Adafruit_StepperMotor *myMotor = AFMS.getStepper(200, 2);</nowiki>
 
Adafruit_StepperMotor *myMotor = AFMS.getStepper(200, 2);</nowiki>
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== step( steps, dir, style = SINGLE ) ==
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=== step( steps, dir, style = SINGLE ) ===
 
  void step(uint16_t steps, uint8_t dir, uint8_t style = SINGLE);
 
  void step(uint16_t steps, uint8_t dir, uint8_t style = SINGLE);
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The ste() function is synchronous and does not return until all steps are complete. When complete the motor remains powered to apply "holding torque" to maintain position.
 
The ste() function is synchronous and does not return until all steps are complete. When complete the motor remains powered to apply "holding torque" to maintain position.
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==  setSpeed(speed) ==
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===  setSpeed(speed) ===
 
  void setSpeed(uint16_t);
 
  void setSpeed(uint16_t);
    
The setSpeed() function controls the speed of the stepper motor rotation. Speed is specified in RPM.
 
The setSpeed() function controls the speed of the stepper motor rotation. Speed is specified in RPM.
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== onestep( dir, style) ==
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=== onestep( dir, style) ===
 
  uint8_t onestep(uint8_t dir, uint8_t style);
 
  uint8_t onestep(uint8_t dir, uint8_t style);
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Note: Calling step() with a step count of 1 is not the same as calling onestep(). The step function has a delay based on the speed set in setSpeed(). onestep() has no delay.
 
Note: Calling step() with a step count of 1 is not the same as calling onestep(). The step function has a delay based on the speed set in setSpeed(). onestep() has no delay.
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== release() ==
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=== release() ===
 
  void release(void);
 
  void release(void);
  
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