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{{Arduino-Memoire-NAV}}

== Intro ==
Il existe des périphérique ou des pilotes qui nécessite de grande quantité de mémoire SRAM pour fonctionner. Voici quelque-uns de ces grand consommateurs:

== Carte SD ==

{{ADFImage|Arduino-Memoire-50.jpg}} <span>Anything with an SD or Micro-SD interface requires a 512 byte SRAM buffer to communicate with the card.</span>


== Les Pixels ==

{{ADFImage|Arduino-Memoire-51.jpg}} <span>Each pixel requires just 3 bytes of SRAM to store the color. But those bytes start to add up when you have many meters of strip or a large array.<br />On an Uno, you might be able to drive as many as 500 pixels - assuming you don't use much SRAM for anything else.</span>

== Matrices RGB ==

{{ADFImage|Arduino-Memoire-51.jpg}} <span>Like the pixels, these matrix displays require several bytes of SRAM per pixel.

The 32x32 model requires about 1600 bytes of SRAM. The 16x32 needs around 800 bytes.</span>

== Afficheurs OLED ==

{{ADFImage|Arduino-Memoire-52.jpg}} <span>These only require 1 byte for every 8 pixels, but due to their high resolution, there are still a lot of pixels!

The 128x64 version requires 1K of SRAM
The 128x32 uses 512 bytes.</span>

== Afficheur LCD ST7565 ==

{{ADFImage|Arduino-Memoire-53.jpg}} <span>Like the monochrome OLEDs, they only need 1 byte for every 8 pixels, but they have a lot of pixels, so they require a 1K buffer.</span>

== Afficheur e-Ink ==

{{ADFImage|Arduino-Memoire-54.jpg}} <span>e-Ink... pour encre électonique. These high-resolution monochrome displays support some basic drawing modes that do not require in-processor buffering. But to enjoy the full capabilities of the Adafruit GFX library, a SRAM buffer is necessary.

The 2.0" version of this display requires 3K of SRAM, so GFX is only usable with a Mega.</span>

{{Arduino-Memoire-TRAILER}}
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